Expansion Pack for RPG Maker VX Ace & RPG Maker VX; Auto-tiles walls for buildings, homes and skyscrapers; Paved streets, sidewalks and traffic essentials. My most popular free tileset; Celianna’s Tileset. They are free for non-commercial use. Read below for the terms. Terms of usage: Can only be used in RPG Maker VX and RPG Maker VX Ace, and in NO other game engine.
Today, we put up the first in a line of Modern Tileset packs created by one of our very wonderful and friendly forum Admins: Lunarea. This pack includes everything you need to build a city street, and a home interior! I took the time to catch up with her and ask her some fun questions about her experience with RPG Maker, Video Games, Art, and creating tiles. So let’s get started! What is your background with video games?
My first video game was Lazy Jones on Commodore 64 (oh, gosh, does that age me or what?). Hmmm, I think we can try and avoid the age issue, for both our benefits, aha. It was a very strange game about a lazy janitor and pretty much consisted of going into random doors and playing bizarre mini-games.
I was never really good at it, but it opened me up to the idea of video games and how much wonderful fun they could be. After that, I quickly moved to adventure and RPG games, eventually getting RPG Maker for Playstation as a birthday gift. I never got very far in that PS RPG Maker version, but it got me thinking that it must be easier to make events via the computer.
And that’s when I found RM2K. I didn’t seriously get into any RPG Maker communities until RMXP, and the rest is history. What got you into doing art? My mom is an artist, and a darn good one at that. She didn’t make it her career and she didn’t really invest into it as a serious hobby until I was in highschool.
But both her and my dad always made sure that my brother and I received a lot of exposure to arts and music. I’ve spent most of my childhood and early adulthood going to art galleries, festivals, concerts, theater, and libraries. So, art’s always been a part of my life to one degree or another. I got into doing resource-related art mainly out of necessity, which I think is a place most resource artists start at XD. I think I initially gravitated toward tileset art because I really enjoy mapping. It was also very challenging after VX was released, because the style went from pixel to painting.
It felt like I had to learn how to do art properly twice. It was great practice, though, and tons of practice is really the best way to get good at art. What are your suggestions for aspiring artists?
I have tried a ton of methods over the years, and the best and quickest way I’ve found is to sit down and recreate an existing piece. Take some object from the RTP, zoom in, examine it thoroughly. Then take a brush and try to recreate it. There’s two main things that are helpful. Da bei zhou download free mp3.
The first is that it gives you the base for learning proportion, brushwork, palette and texture. Qx3 microscope software download. The second is that you have a perfect piece to compare your work to. Working with a reference is awesome, but it can be difficult to put a real life reference into a style like the RTP – with its wonky perspective and all. So, find a style you like, recreate it, practice and then figure out if you want to branch away or stay within it. What is your favorite kind of art to do? I like lots of color and detail. So, tilesets and portraits are my absolute favorite to do in game-related art.
I want to branch out to doing more figure drawing and character design at some point, but I feel like I’ve still got a lot to learn. Outside RM, I like softness – so I tend to gravitate to watercolors and pencil colors.
I’m hoping to find some time down the line to get into oil on canvas. I want to paint happy little trees like Bob Ross does. I just need to find enough time to do it.
You are also a volunteer admin on the RMW forums, what is it that draws you to the community? It’s just amazing to me to see people from all walks of life who have a passion for games and all the things that go into making games. I think video games are an incredible medium for self-expression and it’s just incredible to see what everyone comes up with. And whether someone is good or bad at making games, I always feel like I’m learning something from them. It’s a very cool feeling. I’ve also met so many wonderful people through the community. I’m so lucky to be able to call them my friends.